Re: cedar point fast pass?
As long as there are trains missing from Gemini, Iron Dragon, Mantis:TCFKAB, Corkscrew, Mine Ride and Mean Streak, Cedar Point has no business even thinking about queue management schemes. The best way to shorten waits is to maximize capacity, something Cedar Point used to be good at.
--Dave Althoff, Jr.
Man, I was thinking the same thing after my last 2 visits to CP. What happened to CP's previously awesome capacity on all rides? The last 2 visits, I've been ecstatic after seeing the parking lot empty, realizing it was going to be a great dead day.
After my last 2 trips, I wonder if the empty parking lot should create a feeling of dread. It seemed the park was just trying to make you wait for the rides.
The park was empty this past Thursday, and it never rained. Yet, Raptor had a line out the midway with 2-train operation. While Cork Screw only had people waiting in the station, it took about 20 minutes to board with its 1-train operation. About a 15-minute wait for Mine Ride with 1-train operation. Blue Streak possibly the most unbearable wait of all -- about 20 minutes with its 1-train operation, but the whole process just felt SO slow. I believe Iron Dragon & Mantis were running 1 train as well, as they managed to have waits the majority of the day.
The majors like Millenium were running full steam with all trains and managed to have much shorter waits than Blue Streak, etc. It was still a great day, but having long waits for the usual walk-ons got to be very annoying after awhile. I much preferred CP's past approach of running all trains, but just closing/opening cars as needed; this 1-train operation stuff has got to go...it's miserable.