Millennium Force Improvements?

I love Millennium Force! For those of you that say Millennium Force has no g forces, you're wrong. Yes there is the first hill, but I experience the gravity forces on the second hill and the airtime hills. Millennium Force was mostly built for speed and that's what they accomplished when she was introduced. I do however agree with most of you that say that Millennium Force needs more trees around the layout. The problem with that is that is it takes years for a tree to be as high as some of the ones you see on the Frontier Trail.

Most of time, the average rider is not going to pay attention to the storage sheds unless they're looking. Although over the years, how you can you not see it? I also am hopeful for Cedar Point to give Millennium Force a paint job in the future as well. At least paint it where guests can see it. The other thing I wanted to bring up is the fact that the yellow train shakes a little bit while riding. Does anybody else notice this? It's not bumpy, but it shakes from side to side a little bit. Last but not least, have crowd control at all times like they do for Maverick. The Millennium Force station is too small to let everyone in at the same time. You feel like a sheep trying to figure out where you are at times.

bholcomb's avatar

Laterals, Negative and Positive G's. Especially Negative G forces. That is what Millennium Force lacks in my opinion, and why I am such a big fan of Magnum XL-200(aka The Greatest Ride in the World)

crazy horse's avatar

Bizzaro at sfne would have been the better of the two rides for me, if it did not have the new restraints.

Due to the restraints, it made it a painful and not very fun ride for me. But the layout of bizzaro/ superman is much more interesting than millennium force.


what you've just said is one of the most insanely idiotic things I have ever heard.
Everyone in this room is now dumber for having listened to it.
I award you no points, and may God have mercy on your soul.

..............'s avatar

Shawn Meyer said:
I love Millennium Force! For those of you that say Millennium Force has no g forces, you're wrong. Yes there is the first hill, but I experience the gravity forces on the second hill and the airtime hills. Millennium Force was mostly built for speed and that's what they accomplished when she was introduced. I do however agree with most of you that say that Millennium Force needs more trees around the layout. The problem with that is that is it takes years for a tree to be as high as some of the ones you see on the Frontier Trail.

Most of time, the average rider is not going to pay attention to the storage sheds unless they're looking. Although over the years, how you can you not see it? I also am hopeful for Cedar Point to give Millennium Force a paint job in the future as well. At least paint it where guests can see it. The other thing I wanted to bring up is the fact that the yellow train shakes a little bit while riding. Does anybody else notice this? It's not bumpy, but it shakes from side to side a little bit. Last but not least, have crowd control at all times like they do for Maverick. The Millennium Force station is too small to let everyone in at the same time. You feel like a sheep trying to figure out where you are at times.

Didn't they have crowd control last year??

coolkid's avatar

^ I have not seen crowd control in a while on Millennium.

Something that should have been thought out more on Millennium Force are the stations.It isn't very efficient to have a separate loading/unloading station. I think using the present unloading station as a loading/unloading station, then using the present loading station as a block/harness check area would be much more efficient and probably boost the capacity.

Last edited by coolkid,

See I think the loading/unloading separate works quite well. I even go as far to say that if they did this for Maverick it would fly through people.

I do say that they need crowd control. People try to cram themselves in there as quickly as they can...If they would wait, let a few trains go, they could even maybe get a pretty good seat

As for a repaint, that would be pretty nice, if you look at the photos section & see the pics before it was even erected, it's quite incredible how glossy/ect. it is...plus I do notice a bit of rust here & there when I get time to look & examine the ride..

As for theming...Nothing is necessary I think. Lighting would be nice for the lift hill, or even the other hills for that matter. The idea of having strobes when you fall down the hill would be epic. If anything the only thing I wish they had was louder queue music...I actually have that on my Sansa View...it's great to work out to :)

New England Rider said:
My opinion is that most of the people that vote for Bizarro haven't been to Cedar Point.

Chances are there are more people who voted for Millennium Force then haven't ridden Bizzaro. No offense, but Cedar Point fan boys are some of the most closed minded enthusiasts I have ever met. Most of the ones I know will never set foot into a Six Flags park because they think they suck...which is sad because any enthusiast should never have such a bias for a company.

As someone who has ridden 400+ coaster, including both Bizzaro and M Force I personally think Bizzaro is a much better ride. The layout, the elements, and the airtime are so much better. M Force is cool for the speed but it really doesn't offer much. After riding it a few times my first year I got bored with it. Now if it had a few bunny hills on the island and had a more compact/quick transitions (much like Maverick) it would be my personal favorite hands down.

Now don't me wrong, it's not like I don't like the park or the ride. I just don't feel it deserves the #1 title in my opinion being that I have ridden many other rides that I feel are better (X2 and Xcelerator are good examples).


I actually have Magnum ranked higher then M Force on my personal list...there aren't many rides that will be able to beat Magnum :D

coolkid said:
^ I have not seen crowd control in a while on Millennium.

Something that should have been thought out more on Millennium Force are the stations.It isn't very efficient to have a separate loading/unloading station. I think using the present unloading station as a loading/unloading station, then using the present loading station as a block/harness check area would be much more efficient and probably boost the capacity.

First of all Cedar Point will never send a train from one block to another (even being unload to load) without going through every safety check with all seat belts and harnesses. Notice how they check special access on MF and TTD. So loading at the unload platform, checking all seats, then sending it up to the load platform to only repeat the procedures would be the biggest waste of time ever. The current operation is the most efficient possible with 3 trains on this ride. Intimidator 305 was built with one platform and runs two trains and it makes sense until one train goes down for mechanical reasons, then you are stuck in a one train operation (I-305 so far pretty much has ran with one). Cedar Point cannot afford to loose that much capacity on any ride, especially when the park is known for capacity.


2009: Demon Drop/Disaster Transport
2010: Disaster Transport/Wicked Twister ATL
2011: Disaster Transport TL
2012: Millennium Force TL
2013: Top Thrill Dragster TL
2014: Gemini Ride Supervisor

^^ And to add to that, Millennium Force always has crowd control unless they are rotating positions.

Pete's avatar

PointBeerWI said:
I actually have Magnum ranked higher then M Force on my personal list...there aren't many rides that will be able to beat Magnum :D

Thumbs up to that! I really do like MF, but my ranking at CP would be (1) Magnum, (2) Maverick, (3) Wicked Twister, (4) TTD, and (5) MF.


I'd rather be in my boat with a drink on the rocks,
than in the drink with a boat on the rocks.

Ralph Wiggum's avatar

PointBeerWI said:
Most of the ones I know will never set foot into a Six Flags park because they think they suck...which is sad because any enthusiast should never have such a bias for a company.

I do have to disagree with that statement. I had enough craptastic experiences at various parks (before the management shakeup several years ago) to form a pretty darn good opinion about how they ran their parks. I will admit their parks are much better now, but for people who haven't been there in a couple of years, I can see where a bias would still exist.

djDaemon's avatar

Millie2k said:
^^ And to add to that, Millennium Force always has crowd control unless they are rotating positions.

In the perhaps 10 days I was at the park last year, I may have seen crowd control at MF once. Crowd control at MF is the exception rather than the rule these days. Off the top of my head, the only coasters I recall utilizing station crowd control on a regular basis were Raptor and Maverick.

Last edited by djDaemon,

Brandon

^ Twister too

djDaemon's avatar

I think I rode WT 3 or 4 times last season, and there was never crowd control. Of course, the ride wasn't very busy, so it wasn't necessary.


Brandon

Kyle2154's avatar

I noticed the most crowd control, by far, on twister. Most times I rode it last year they were so strict they were only allowing 2 deep in each rows queue and 4 deep on the front and back. I suspect maybe they are tighter on how much chaos they can allow in the station with the ride whipping through there over and over? I also noticed almost no crowd control, ever, at Millennium last year. Arent there capacity/fire rules for how many people can be in a building like millenniums station? I swear its like a sardine can in there every time.


djDaemon's avatar

Perhaps I'm misremembering WT.

MF is pretty bad, but TTD is the worst. Which would be a problem if the ride were worth waiting more than 10 minutes for. I don't think I've been on TTD since 2008.


Brandon

I've noticed that without crowd control in TTD, the station takes a deceptively long time to get though. Even if you don't start waiting until the turn styles, you could still wait over 20 minutes for the ride since everyone is packed into the station.

On the bright side, I noticed that when MF's station is packed, no one seems to understand the rear of the train has seats as well. I swear I've seen lines ten deep when the last car had only two. Same goes for TTD. Everyone seems to ignore the back.

pointperson's avatar

Dragster's station is almost always crazy packed. I wish the front station had a better divider between front row and the rest of the rows. I don't really think there is much room but putting a separate line for front seat from where the line enters the station would help tremendously in my opinion. For the back station once you get past the front row riders the station isn't too bad. Often times there is a one train wait for the back seat in the back station.


Visual Scan!
First Top Thrill Dragster train of 2011!
Rollbacks: 1st Triple Rollback of 2009!

Hey, crowd control... now that's a GREAT idea!!! Ooh, I have a better idea! How about an employee at the entrance to all the coasters to check heights, handle special access and answer other various questions BEFORE people wait in an hour-plus line... oh that's right, that guest service strategy was deemed unnecessary back in 2009. Oh well...

As for Milf, a new paint job and LED lights on the lift are on the top of my improvements list. Basically get the ride back to where it was 11 year ago.


Californian in Ohio
'10 - TL Magnum XL-200
'09 - ATL Top Thrill Dragster
'08 - Magnum / Corkscrew crews
'07 - maXair / Magnum crews
'06 - Wicked Twister / Skyride / Millennium Force crews

I remember seeing employees at the front gates for most of the major rides in both 2009 and last year. There were a handful of times I didn't, but those seemed like the major exceptions.


My author website: mgrantroberts.com.

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