Loading Station Design

Now that we know what color the track is and supports are, I wonder what type of station design is planned. I hope it is a dual loading station like Storm Runner or X-Flight

We don't even know what type of coaster it is yet! So how are we supossed to figure out what type of station it will have? We need to go one step at a time.
*** Edited 6/15/2006 3:21:20 PM UTC by CDCP***

Umm it's a looper. But still no idea how the station will be.


<Matt>
101 on Magnum and counting...

^How, exactly, do you know it's a looper? Oh yeah, there's some track pieces and supports. Definite proof...of what....nobody knows.

Coasterfury said:
^How, exactly, do you know it's a looper? Oh yeah, there's some track pieces and supports. Definite proof...of what....nobody knows.

I agree, but I haven't seen any straight pieces of track. And those supports aren't that long so it will probably be close to the ground. That could only be part of the ride the other half could be crazy tall and fast. I don't know anything though and everything I just said could be completely void or it could all be right.;)


New Season of 'The Office'. TONIGHT!!!

CP4eva'04 said:
Umm it's a looper. But still no idea how the station will be.

are you saying this all the time just to get on everyone nerves?

I believe he is....I dont see a looper going in. There is not enough track on site yet to give any definate answers. Drop the looper crap til we see all the pieces to the puzze....please!

TTD 120mph's avatar

Im not saying he's wrong but just consider the really twisted pieces we have on site. It doesnt mean that it will be a looper, but it's definatly something to think about.


-Adam G- The OG Dragster nut

djDaemon's avatar

Round and round and round we go...


Brandon

The only reason I bring it up is that I am a big proponent quickly loading and unloading trains / rides, the quicker and easier it is to load a train the shorter the line. This should be one of Cedar Points biggest concerns when building a new ride, timliness of loading and unloading the ride. In recent years Cedar Points new rides have lacked this terribly! I know alot of safety issues has slowed down this process!

The station / ride design should entail a circuit that can accomodate 4 trains, 2 in the station being loaded simultaneously, 1 train departing for the ride, 1 train finishing the ride!

JuggaLotus's avatar

Magnum uses one block position for both unloading and loading and it has one of the highest ridership counts in the park of all rides. Just because a ride has a split station or can load 2 at a time doesn't mean its throughput will be any better than if it had one block for loading and unloading.


Goodbye MrScott

John

Actually, it seems that coasters with dual loading and/or dual stations have LESS capacity than other rides. Rides like X, S:UF (SFoG), Dragster, Millennium Force, the Flying Dutchmans (Dutchmen?)...

All of those are a 3 train operation, my proposal is a 4 train operation constantly sending a train. It it is done correctly it would be like the Gemini station back in its glory days, trains flying through!

JuggaLotus's avatar

Except that Gemini's loading isn't bottlenecked by a single track design. It is in fact 2 coasters with separate tracks and separate loading stations (though they are under one roof). And why have 4 train operation when 3 works extremely well (ex. Magnum and Raptor).


Goodbye MrScott

John

e x i t english's avatar

Because MORE IS BETTER :)

I think they learned that is not always the case back in 2003. 5 trains run more efficiently than 6.

JuggaLotus's avatar

Well that kinda proves my point doesn't it? TTD is MADE to run 6 trains, it can't (efficiently anyways), so it runs 5. It has 2/3 more trains than raptor or magnum, and yet it churns through far fewer people than either one of them.


Goodbye MrScott

John

After a trip to Dollywood, I hope the station has a fly through.. it's pretty sweet.

JuggaLotus said:
Well that kinda proves my point doesn't it? TTD is MADE to run 6 trains, it can't (efficiently anyways), so it runs 5. It has 2/3 more trains than raptor or magnum, and yet it churns through far fewer people than either one of them.

that's not a result of the loading station. its a result of the ride not functioning as designed. technically speaking, they should be able to launch another train as soon as the train before it crosses the finish line. but, is the coaster itself ready for another launch yet? nope.

Back to the original question... why is it time to discuss what the station looks like just because we know what color the supports and track are gonna be?

Who knows. We don't even know the design of the trains yet. Nor if this coaster will even have a lift hill. I am willing to bet money that this coaster will have a couple turns on it. ;) ;)

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